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How To Draw Manga Fighting Poses By Lil Uzi

How to use the blur filter for monochrome comics Basics and applications

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Introduction

This TIPS is a course on how to use the mistiness filter that tin be used when cartoon manga.

It'due south easy to remember that the blur filter is a function for color illustrations, but at that place are opportunities to use it unexpectedly even in monochrome comics.
This fourth dimension, I will introduce a lot of applied tricks that you tin utilise when cartoon manga.
The beginning half is about the use of the basic screentone work, and the 2nd half is well-nigh the use of the texture of the advanced version, which is the highlight of this time.

Basically, information technology is explained in detail in the video.
Subtitles for each language accept been added to the video, so please give priority to those if you like.
Please annotation that the proper name of the tool may be wrong because it is an automatic translation.
I tend to omit the explanation in this TIPS, and then I plan to add images and explanations subsequently.

How to utilize the blur filter in monochrome comics

Let'south endeavor blurring this black circle.

1. 1. Beginning of all, filters cannot be used on monochrome layers,
Alter the [Expression color] of the layer property from [Monochrome] to [Gray].

2. two. Adjacent, select "Gaussian Blur" from [Blur] in the [Filter] menu.
Adjust the [Blur range] with the slider and OK.

iii. iii. Finally, plow on [Screen Tone] in the layer property and yous're done.
If y'all announce it on the WEB, yous tin can exit it grey, but
Screen toning is essential if yous program to print such equally in a mag.

Also, on a big canvas such as a cartoon manuscript, the operation of the filters becomes very heavy.
Therefore, if you enclose merely the part where you want to use the filter in the selection range in advance, you can work smoothly.

Basic technique one Border blur

This is a technique to add a blurred screen tone border to what you have drawn.

It is oftentimes used to express magic and beams.

Beginning, depict a circle in white, duplicate the layer and fill information technology in black.

Add together a border to the black circle layer with [Border Choice] from the [Edit] menu to get in thicker than the original line. Make certain it extends far beyond the original line.

Keep the white layer on superlative.
Alter the [Expression color] of the layer holding from [Monochrome] to [Gray], and and then select [Blur]-[Gaussian blur] from the [Filter] menu to blur.

If you lower the opacity of the layer, turn on the screen tone event of [Layer Properties], and place it under the white layer, yous can create an expression like the one below with a faint light.

Duplicate the white layer again, edge information technology as before, blur information technology and turn on the screentone effect and it will look like this.
You can arrive feel more than shining.

Likewise, if you put the border mistiness on the character, you can describe a sad and melancholy scene similar an epitome.

Such a delineation of superimposing a screen tone on a screen tone may cancel out i of the screen tones.
In such a instance, it is meliorate to motility the position of the screen tone net that covers information technology.
The following screen tone shift actions are useful.

Basic technique # 2 Move mistiness

By facing the movement of an object or body and applying radiation blur or move blur, you tin can obtain the effect of shooting a moving object with a camera.
Every bit an instance, let'south express the muzzle flash of a gun or armament with radiant blur, and the recoil of a gun with moving blur.
Muzzle flashes and ammunition may seem hard, but all you have to do is use [Radiation Mistiness] instead of [Gaussian Blur] to mistiness the edge of the basic technique # 1.

For the muzzle wink, draw it in white, copy and paste it, make full it in black, then add a border to make it ane size larger than the original white flash. Create a new draft layer and mark the heart of the muzzle flash. With this marking, the flashes of the two layers, white and black, can be blurred from the same center.

Afterward that, apply a fiddling [Gaussian blur] to the whole.
Earlier applying [Radiation Blur] or [Motility Blur], apply a little [Gaussian Blur] to blur it beautifully. If y'all don't do this, the boundaries of color growth may exist precipitous.

When you showtime [Radiation Mistiness] from the [Filter] menu, a cherry cross mark appears in the center of the Radiation Blur. Drag this to the mark you drew before to move information technology.

If you increase the amount of blur and press OK, you tin can mistiness as if a muzzle flash is coming out from the muzzle.

Apply Radiant Blur to the white flash too as the black flash. Fix the eye of the mark in the same way and then that the centre of the black flash and the [Radiations Blur] match.
[Blur amount] should be slightly less than the previous black flash.

Finally, turn on [Screentone] in [Outcome] of [Layer Properties] to complete the muzzle wink.
Ammunition tin be drawn in the same way. However, the center is not the same as the center of the cage flash, but it is placed on the extension line passing through the centre of the barrel and the cage flash. The trajectory of the ammunition will look better if it is aligned with the direction of motion and perspective.

Yous can likewise mistiness the sparks near the muzzle wink.
You tin can easily create a nice effect by scattering sparks in black and white with a splash brush, applying [Gaussian blur], and slightly lowering the opacity to arrive a screen tone.
I was able to better the quality with lilliputian effort.

Next, I will draw the recoil and recoil of the barrel with motion blur.

First, copy and paste the gun layer folder to remove all screentones in the gun folder and brand it grey, then combine the gun folders into a single layer.

I will erase it because I volition not apply it except most the cage.
Yous can mistiness it as it is, simply you can set up a parallel line ruler and add lines vertically.
Stretch it with your fingertip tool and add a picayune movement.

Set [Blur angle] to xc degrees in [Move blur] of [Filter] to blur the cage vertically.
Finally, arrive a screen tone and information technology's washed.

Basic technique three Lens blur

Information technology is a method to mistiness the part where the camera is out of focus on the screen. You lot can get a realistic effect.
I volition try to blur the film of the shrine drawn from the picture I drew before, focusing on the shrine maiden.

First, cancel the screen tone effect of the background, then combine each of the near and distant views into ane layer.
And so, in the [Selection] menu, select [Stock Option].
Create a [Selection Layer] and paint the surface area near the focal signal so that it is lite and the area far from information technology dark.

If y'all brand a pick with [Selection Layer] and so utilise [Gaussian Mistiness],
The effect is that the subject field goes out of focus as it goes abroad from the focus.

If you make a selection in [Selection Layer] and so mistiness it, y'all tin mistiness the dark areas strongly and the light areas weakly.

Changing the amount of blur in the virtually and distant views makes it easier to get a sense of reality.
The play tricks is to change the amount of mistiness depending on the distance from the camera.

Applied technique 1 Texture blur

It is a technique to naturally attenuate the texture of the texture with Gaussian blur. By greatly blurring the part you want to attenuate partially, and then changing the expression color of the layer from [Gray] to [Monochrome], the details of the greatly blurred part are skipped.

First, do a small amount of [Gaussian blur] on the whole, then create a [Option layer], pigment the part where you lot want to erase the texture, and blend it smoothly with the office you lot desire to keep.
Make a selection from [Selection Layer] and utilise [Gaussian Blur] to blur it strongly this fourth dimension.

Finally, by irresolute the expression color of the layer from [Gray] to [Monochrome], the details of the greatly blurred role are skipped.
The skipping condition can exist freely adjusted by the threshold value of the expression color in [Layer Property].

Rather than scraping the texture with a Kakeami brush, it can exist adulterate while maintaining the texture naturally.
You can use a parsed texture to erase the interior, or a shaded texture to erase the areas exposed to lite.

Practical technique 2 Shading blur

Border the texture and so mistiness it,
By returning the expression color of the layer to monochrome, the line density increases as you lot go deeper.
It is a blurring technique that is used to draw shadows by making them solid all together.

At the end

This fourth dimension, I introduced each of the useful techniques individually, but in reality, they are frequently used in combination.
For case, [Lens Blur] and [Motion Mistiness] are often used together in battle scenes.

However, exist aware that if you blur the screen tone too much, information technology will exist difficult to see the manga.
Also, it may not be printed well, so don't forget that point.

Source: https://tips.clip-studio.com/en-us/articles/5757

Posted by: josephphisecome.blogspot.com

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